One story. Two directions at every turn. You read, you decide, and the whole world tilts toward what you chose — bright or dark. Then you find out what it costs.
Real stories about real stuff — group chats, dares, rumors, the friend who's changing. No baby stuff. No lectures.
At every turning point, the crew argues — but you decide. The compass swings Spark or Shadow. The page itself changes color with you.
Puzzles sealed inside the story. Solve them to move forward, beat the clock for bonus points, and climb the reader board.
Dark paths don't end the story. They keep going — and you live with what happens next. There's always a way back. It's just longer than the way in. Every episode hides 8 endings. Almost nobody finds the 8th.
At every fork the crew argues in character — and the choices you pick between are their voices. Follow any of them blindly and you'll find the Shadow side of their best quality. That's the five of you at the table: four advisors, one deciding vote. Mr. Otis isn't an advisor — he just asks the one question everyone's avoiding.
Every series lives in the same split universe and grows forever — new episodes drop like new episodes of your favorite show, not like homework.
Five kids fix the problems nobody else notices at Maplewood Middle. You're the newest member. Episode 1: someone faked a screenshot — and the crew is coming apart over it.
READ CASE 1: THE SCREENSHOT →A small-town radio station starts broadcasting tomorrow's mistakes. Choices about honesty, courage — and what you'd do if you knew.
An after-school job at a pawn shop where every object carries someone's story — and someone's secret.
Every episode is also a real paperback you can hold — same story, same forks, flip-to-the-page style. The two halves talk to each other:
Points for every chapter finished, every Mind Lock cracked, every ending collected. Speed helps. Skimming doesn't — the locks catch skimmers.
Fresh leaderboard every two weeks, so new readers always have a shot. You compete as your reader handle — never your real name.
Every ending you find fills a slot in your gallery. The hidden 8th ending of each episode is the rarest badge in the Splitverse.
One puzzle a day, straight from the case files. Today: trace Dex's route through Maplewood — one unbroken path, hit every checkpoint in order, cover every hall. No account needed. Streaks are forever.
Start on 1. Drag or tap to snake through the halls — you can't cross your own trail, checkpoints must come in order, and every square gets covered. Beat the clock, keep the streak, and compare times on the board.
MEMBERS GET: A NEW LOCK DAILY · SPEED LEADERBOARD · LOCK STREAK BADGES
The Splitverse is fiction with a spine: every episode wraps one real dilemma — rumors, cheating shortcuts, money and friendship, the cost of staying silent — in a mystery kids actually want to finish. Dark choices aren't punished with a game-over; they play out, honestly, and the story always offers a way back. That's the lesson.